https://link.springer.com/chapter/10.1007/978-3-031-69362-5_78
https://link.springer.com/chapter/10.1007/978-3-031-69362-5_78
LINK.SPRINGER.COM
Video Gaming and Its Effects on Children and Adolescents: Research Priorities and Recommendations
This chapter critically considers the research literature on the experiences and potential effects of gaming among young people. The effects of gaming on young people’s well-being appear complex and multidirectional, and depend on patterns, content, and context...
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