CHATGPT AI
asteroids
.push(new Asteroid({ pos: randomPosition }));
}
};

Game.prototype.draw = function(ctx) {
ctx.clearRect(0, 0, Game.DIM_X, Game.DIM_Y);
this.asteroids.forEach(function (asteroid) {
asteroid.draw(ctx);
});

this.ship.draw(ctx);

};

Game.prototype.moveObjects = function() {
this.asteroids.forEach(function (asteroid) {
asteroid.move();
});

this
.push(new Asteroid({ pos: randomPosition })); } }; Game.prototype.draw = function(ctx) { ctx.clearRect(0, 0, Game.DIM_X, Game.DIM_Y); this.asteroids.forEach(function (asteroid) { asteroid.draw(ctx); }); this.ship.draw(ctx); }; Game.prototype.moveObjects = function() { this.asteroids.forEach(function (asteroid) { asteroid.move(); }); this
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